publish: true
aliases:
- Sphinx of Wonder
created: 2026-03-09T12:15:34.025-04:00
modified: 2026-03-09T12:15:34.025-04:00
published: 2026-03-09T12:15:34.025-04:00
tags: - ttrpg-cli/compendium/src/5e/xmm
- ttrpg-cli/monster/cr/1
- ttrpg-cli/monster/environment/desert
- ttrpg-cli/monster/environment/planar
- ttrpg-cli/monster/environment/upper
- ttrpg-cli/monster/size/tiny
- ttrpg-cli/monster/type/celestial
cssclasses: - json5e-monster
obsidianUIMode: preview
Sphinx of Wonder
Source: Monster Manual (2024) p. 291, Player’s Handbook (2024) p. 357. Available in the SRD and the Free Rules (2024)

A sphinx of wonder is brightly feathered and the size of a lion cub. One comes into being every time a unique idea is conceived on the Material Plane. Each sphinx of wonder is fascinated by a particular type of story or field of study, and it learns all it can about that topic. It bears a unique sigil on its forehead that suggests the type of knowledge that fascinates it. Sometimes, a sphinx of wonder forms a bond with a mortal scholar and aids them in their research.
Sphinxes
Collectors and Keepers of Secrets
- Habitat. Desert, Planar (Upper Planes)
- Treasure. Arcana
Sphinxes protect the secrets of the multiverse. Formed from the spirits of sages and explorers, sphinxes know the power of truth and the importance of preserving it. They share their wisdom only with those who prove themselves wise or overcome tests of worthiness, such as riddles or battles with dangerous beasts. Through their existences, sphinxes might change form as they gain more nuanced understanding of cosmic enigmas.
Sphinx Lairs
Sphinxes typically dwell in places that hold great knowledge or prophetic magic.
Quote
Round she is, yet flat as a board
Altar of the Lupine Lords
Jewel on black velvet, pearl in the sea
Unchanged but e’erchanging eternally
Note
Answer to the riddle of White Plume Mountain: The Moon.

Statblock
title: Sphinx of Wonder

*Tiny celestial, Lawful Good*
- **Armor Class** 13
- **Hit Points** 24 (`7d4 + 7`)
- **Speed** 20 ft., fly 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 6 (-2)|17 (+3)|13 (+1)|15 (+2)|12 (+1)|11 (+0)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Arcana](Mechanics/CLI/rules/skills.md#Arcana) +4, [Religion](Mechanics/CLI/rules/skills.md#Religion) +4, [Stealth](Mechanics/CLI/rules/skills.md#Stealth) +5
- **Senses** [Darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 60 ft., passive Perception 11
- **Damage Resistances** necrotic, psychic, radiant
- **Languages** Celestial, Common
- **Challenge** 1
## Traits
***Magic Resistance.*** The sphinx has [Advantage](Mechanics/CLI/rules/variant-rules/advantage-xphb.md) on saving throws against spells and other magical effects.
## Actions
***Rend.*** *Melee Attack Roll:* `+5`, reach 5 ft. *Hit:* 5 (`1d4 + 3`) Slashing damage plus 7 (`2d6`) Radiant damage.
## Reactions
***Burst of Ingenuity (2/Day).*** Trigger: The sphinx or another creature within 30 feet makes an ability check or a saving throw. _Response:_ The sphinx adds 2 to the roll.Environment
desert, planar, upper