publish: true
aliases:

  • Aberrant Spirit
    created: 2026-03-09T12:15:33.915-04:00
    modified: 2026-03-09T12:15:33.915-04:00
    published: 2026-03-09T12:15:33.915-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/monster/cr/
  • ttrpg-cli/monster/size/medium
  • ttrpg-cli/monster/type/aberration
    cssclasses:
  • json5e-monster
    obsidianUIMode: preview

Aberrant Spirit

Source: Player’s Handbook (2024) p. 322

title: Aberrant Spirit
![](Mechanics/CLI/bestiary/aberration/token/aberrant-spirit-xphb.webp#token)
*Medium aberration, Neutral*
 
- **Armor Class** (11 + the spell's level)
- **Hit Points** 40 + 10 for each spell level above 4  (40 + 10 for each spell level above 4)
- **Speed** 30 ft., fly 30 ft. (hover; Beholderkin only)
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|16 (+3)|10 (+0)|15 (+2)|16 (+3)|10 (+0)| 6 (-2)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** [Darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 60 ft., passive Perception 10
- **Damage Immunities** psychic
- **Languages** Deep Speech, understands the languages you know
- **Challenge** 
 
## Traits
 
***Regeneration (Slaad Only).*** The spirit regains 5 Hit Points at the start of its turn if it has at least 1 Hit Point.
 
***Whispering Aura (Mind Flayer Only).*** At the start of each of the spirit's turns, the spirit emits psionic energy if it doesn't have the [Incapacitated](Mechanics/CLI/rules/conditions.md#Incapacitated) condition. *Wisdom Saving Throw:* DC equals your spell save DC, each creature (other than you) within 5 feet of the spirit. *Failure:* `2d6` Psychic damage.
 
## Actions
 
***Multiattack.*** The spirit makes a number of attacks equal to half this spell's level (round down).
 
***Claw (Slaad Only).*** *Melee Attack Roll:* Bonus equals your spell attack modifier, reach 5 ft. *Hit:* `1d10 + 3` + the spell's level Slashing damage, and the target can't regain Hit Points until the start of the spirit's next turn.
 
***Eye Ray (Beholderkin Only).*** *Ranged Attack Roll:* Bonus equals your spell attack modifier, range 150 ft. *Hit:* `1d8 + 3` + the spell's level Psychic damage.
 
***Psychic Slam (Mind Flayer Only).*** *Melee Attack Roll:* Bonus equals your spell attack modifier, reach 5 ft. *Hit:* `1d8 + 3` + the spell's level Psychic damage.